Treatment of phantom limb pain (PLP) based on augmented reality and gaming controlled by myoelectric pattern recognition: a case study of a chronic PLP patient
Artikel i vetenskaplig tidskrift, 2014

A variety of treatments have been historically used to alleviate phantom limb pain (PLP) with varying efficacy. Recently, virtual reality (VR) has been employed as a more sophisticated mirror therapy. Despite the advantages of VR over a conventional mirror, this approach has retained the use of the contralateral limb and is therefore restricted to unilateral amputees. Moreover, this strategy disregards the actual effort made by the patient to produce phantom motions. In this work, we investigate a treatment in which the virtual limb responds directly to myoelectric activity at the stump, while the illusion of a restored limb is enhanced through augmented reality (AR). Further, phantom motions are facilitated and encouraged through gaming. The proposed set of technologies was administered to a chronic PLP patient who has shown resistance to a variety of treatments (including mirror therapy) for 48 years. Individual and simultaneous phantom movements were predicted using myoelectric pattern recognition and were then used as input for VR and AR environments, as well as for a racing game. The sustained level of pain reported by the patient was gradually reduced to complete pain-free periods. The phantom posture initially reported as a strongly closed fist was gradually relaxed, interestingly resembling the neutral posture displayed by the virtual limb. The patient acquired the ability to freely move his phantom limb, and a telescopic effect was observed where the position of the phantom hand was restored to the anatomically correct distance. More importantly, the effect of the interventions was positively and noticeably perceived by the patient and his relatives. Despite the limitation of a single case study, the successful results of the proposed system in a patient for whom other medical and non-medical treatments have been ineffective justifies and motivates further investigation in a wider study.

Författare

Max Jair Ortiz Catalan

Chalmers, Signaler och system, Signalbehandling och medicinsk teknik

Nichlas Sander

Chalmers, Signaler och system

Morten B. Kristoffersen

Chalmers, Signaler och system

Bo Håkansson

Chalmers, Signaler och system, Signalbehandling och medicinsk teknik

Rickard Brånemark

Sahlgrenska universitetssjukhuset

Frontiers in Neuroscience

1662-4548 (ISSN) 1662-453X (eISSN)

Vol. 8 8 FEB 24- 24

Ämneskategorier

Ortopedi

DOI

10.3389/fnins.2014.00024

PubMed

24616655

Mer information

Senast uppdaterat

2018-04-17