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Creating and Exploring the Huge Space Called Sound: Interactive Evolution as a Composition Tool

Palle Dahlstedt (Institutionen för tillämpad informationsteknologi (GU) ; Sektionen för arkitektur)
Proceedings of Music Without Walls? Music Without Instruments? Conference, De Montfort University, Leicester, UK (2001)
[Konferensbidrag, refereegranskat]

This paper introduces a program that applies the principles of interactive evolution, i.e., the process of repeatedly selecting preferred individuals from a population of genetically bred sound objects, to different synthesis and pattern generation algorithms. This allows for aural real-time exploration of complex sound spaces, and introduces the task of constructing sound engines and instruments customized for this kind of creation and exploration. Several such sound engines are presented together with sound examples and a discussion of compositional applications.

Nyckelord: interactive evolution, genetic algorithms, music composition, sound design, sound synthesis

Denna post skapades 2007-10-30. Senast ändrad 2013-08-05.
CPL Pubid: 59132


Institutioner (Chalmers)

Institutionen för tillämpad informationsteknologi (GU) (GU)
Sektionen för arkitektur (1964-2004)


Datavetenskap (datalogi)

Chalmers infrastruktur