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Wherever Hardware, There’ll be Games: The Evolution of Hardware and Shifting Industrial Leadership in the Gaming Industry

Jan Jörnmark ; Ann-Sofie Axelsson (Institutionen för teknikens ekonomi och organisation, Teknik och samhälle) ; Mirko Ernkvist
Digra 2007 papers (2005)
[Konferensbidrag, refereegranskat]

The paper concerns the role of hardware in the evolution of the video game industry. The paper argues that it is necessary to understand the hardware side of the industry in several senses. Hardware has a key role with regard to innovation and industrial leadership. Fundamentally, the process can be understood as a function of Moore’s law. Because of the constantly evolving technological frontier, platform migration has become necessary. Industrial success has become dependent upon the ability to avoid technological lock-ins. Moreover, different gaming platforms has had a key role in the process of market widening. Innovatory platforms has opened up previously untouched customer segments. It is argued that today’s market situation seems to be ideal to the emergence of new innovatory industrial combinations.

Denna post skapades 2007-10-22. Senast ändrad 2016-08-15.
CPL Pubid: 56113


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Institutioner (Chalmers)

Ekonomisk-historiska institutionen (1954-2012)
Institutionen för teknikens ekonomi och organisation, Teknik och samhälle (2005-2016)


Ekonomisk historia
Teknik- och industrihistoria

Chalmers infrastruktur