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Idliketoknow: a mobile tool for interacting with strangers in a collocated area

Nadia Cuotto (Institutionen för tillämpad informationsteknologi (Chalmers)) ; Thibault Krebs (Institutionen för tillämpad informationsteknologi (Chalmers)) ; Amine Bekkali (Institutionen för tillämpad informationsteknologi (Chalmers))
Proceedings of SIDeR’16 – student interaction design research conference (2016)
[Konferensbidrag, refereegranskat]

This paper presents the design of Idliketoknow, a mobile application that facilitates the interaction among strangers who are collocated. It works as an entertainment and communication tool, where the interaction with others happens in a digital form. The context of use is when people are in a waiting area and will be there for a long period of time. The design process with the different methods applied to develop Idliketoknow concept are described, as well as the realization of different prototypes to evaluate the design. Furthermore, challenges that arose during the design process and considerations for the future development of Idliketoknow are mentioned; like the need of further usability tests in the proper context and with the right users in order to refine the design and its functionalities. At last, it presents the need of a field test or launching the application to confirm it fulfills its purpose

Nyckelord: Mobile app, collocated interaction, digital communication, anonymity

Denna post skapades 2016-03-16. Senast ändrad 2016-03-16.
CPL Pubid: 233274


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