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CULTIVERSE: A tabletop application for inducing discussion by creative expression in a museum

Nadia Cuotto (Institutionen för tillämpad informationsteknologi (Chalmers)) ; Simon Eliasson (Institutionen för tillämpad informationsteknologi (Chalmers)) ; Simon Nilsson (Institutionen för tillämpad informationsteknologi (Chalmers))
Proceedings of SIDeR’16 – student interaction design research conference (2016)
[Konferensbidrag, refereegranskat]

This paper presents a tabletop computer application to be placed in the "Museum of World Culture". Cultiverse is an application that welcomes people to create worlds by drawing items that they believe should be in a "perfect world" allowing any person to join in at any time and collaborate in the creation. Qualitative methods for user testing was held in a laboratory setup, and from these studies it was concluded that improvements related with the usability of the application were needed.

Nyckelord: Tabletop computers, museum, creativity, discussion

Denna post skapades 2016-03-14. Senast ändrad 2016-03-14.
CPL Pubid: 233165


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