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HAMLIN: An augmented reality solution to visualize abstract concepts for science education

Robin Andersson (Institutionen för tillämpad informationsteknologi (Chalmers)) ; Malin Anker (Institutionen för tillämpad informationsteknologi (Chalmers)) ; Adam Dunford (Institutionen för tillämpad informationsteknologi (Chalmers)) ; Johannes Lundqvist (Institutionen för tillämpad informationsteknologi (Chalmers)) ; Anna Weiss (Institutionen för tillämpad informationsteknologi (Chalmers))
Proceedings of SIDeR’16 – student interaction design research conference (2016)
[Konferensbidrag, refereegranskat]

This paper presents Hamlin, an augmented reality (AR) system for science education that detects the invisible physics forces in nature. It collects and interprets raw data information in 3D space and displays spatial visualizations of it. Students use their smartphones with the Hamlin mobile app to view in real-time the principles the instructor is explaining. Because Hamlin is a visualization tool, not just a sensor box, it offers many ways to see physics data. This paper discusses how the prototype was implemented for sound visualizations, and how teachers and students can toggle various wave and frequency visualizations to tie the concepts together and improve student comprehension.

Nyckelord: Augmented reality, education, interaction design, physics, sound visualization



Denna post skapades 2016-03-11. Senast ändrad 2016-03-11.
CPL Pubid: 233101

 

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