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Creativity Techniques for More Creative Requirements: Theory vs. Practice

Richard Berntsson Svensson ; Maryam Taghavianfar (Institutionen för matematiska vetenskaper) ; Lucas Gren
EUROMICRO Conference on Software Engineering and Advanced Applications (SEAA 2015), August 26-28 Vol. 41 (2015), p. 104-111.
[Konferensbidrag, refereegranskat]

Requirements engineering was initially regarded as a front-end activity to form a basis for the coming activities of software development, which can be achieved by gathering and producing unambiguous and consistent requirements. However, in recent years, requirements engineering has been recognized as a creative process. A systematic literature review followed by an online questionnaire with practitioners were employed to identify a comprehensive overview of existing empirical evidence using creativity techniques in the requirements engineering process. The results show a limited range of applied creativity techniques with insufficient empirical evidence to adequately evaluate if the techniques create more creative requirements. The contribution of this study is threefold: First, it compares which creativity techniques have been empirically evaluated in literature. Second, it compares the identified creativity techniques. Third, it includes an examination of which creativity techniques are used in industry.



Denna post skapades 2015-10-28. Senast ändrad 2016-12-02.
CPL Pubid: 224959

 

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Institutioner (Chalmers)

Institutionen för data- och informationsteknik (GU) (GU)
Institutionen för matematiska vetenskaperInstitutionen för matematiska vetenskaper (GU)

Ämnesområden

Data- och informationsvetenskap
Programvaruteknik

Chalmers infrastruktur