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Underwater reconstruction using depth sensors

Alexandru Dancu (Institutionen för tillämpad informationsteknologi, Interaktionsdesign (Chalmers)) ; Mickaël Fourgeaud (Institutionen för tillämpad informationsteknologi (Chalmers)) ; Z. Franjcic ; R. Avetisyan
SIGGRAPH Asia 2014 Technical Briefs, SIGGRAPH ASIA 2014; Shenzhen; China; 3 December 2014 through 6 December 2014 p. Art. no. a2. (2014)
[Konferensbidrag, refereegranskat]

In this paper we describe experiments in which we acquire range images of underwater surfaces with four types of depth sensors and attempt to reconstruct underwater surfaces. Two conditions are tested: acquiring range images by submersing the sensors and by holding the sensors over the water line and recording through water. We found out that only the Kinect sensor is able to acquire depth images of submersed surfaces by holding the sensor above water. We compare the reconstructed underwater geometry with meshes obtained when the surfaces were not submersed. These findings show that 3D underwater reconstruction using depth sensors is possible, despite the high water absorption of the near infrared spectrum in which these sensors operate.

Nyckelord: 3D Reconstruction , Depth sensor , Infrared proximity array , Kinect , Range image , Underwater , Xtion

Denna post skapades 2015-01-02. Senast ändrad 2016-07-06.
CPL Pubid: 209320


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Institutioner (Chalmers)

Institutionen för tillämpad informationsteknologi, Interaktionsdesign (Chalmers) (2011-2017)
Institutionen för tillämpad informationsteknologi (Chalmers) (2003-2017)



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