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View frustum culland and animated ray tracing : improvements and methodological considerations

Ulf Assarsson (Institutionen för datorteknik)
Göteborg : Chalmers University of Technology, 2001. - 9 s.

Nyckelord: view frustum culling, parallel tree traversal, collision detection, animated raytracing, bech-mark, 3D computer graphics

Denna post skapades 2013-12-05. Senast ändrad 2017-10-03.
CPL Pubid: 188422


Institutioner (Chalmers)

Institutionen för datorteknik (1985-2001)



Chalmers infrastruktur

Ingår i serie

Technical report L - School of Electrical and Computer Engineering, Chalmers University of Technology. 396